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Roster Builder 4 is imminent!

Okay Mechwarriors, my Grokking has achieved fullness. I have solved the issue for a TO&E for The Clans. You will have a choice of 3, 4 or 5 Binary Clusters. You can pair vehicles and aerospace into a single Point. I had to get a shoehorn and a rubber mallet to get everything on one screen/sheet of paper, but it's done.

I also managed to get an Alpha Strike option for building rosters. It works just like the CBT version doing things.

The only thing left is to do a through Beta test and add another hundred or so items into the database. Just so you know, if a unit is missing a major point of information (tons, BV/PV, rules, year introduced, etc. it will not appear in this application, as I can't find it at the appropriate time if it's missing one (or more) of the fields I need.

I'm going to set my deadline for three weeks from now. Pray that I make it. ;-)

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