Hey all, just before Christmas 2019 I was ready to release the Roster Builder App as-is. What stopped me was I had an opportunity drop into my lap. I quit my job Friday (1/3/20) and today (1/6) I am starting a new job, which will entail two weeks of training away from home.

I am planning on using my after-class and weekend time to write articles for my other blog, but also add in the two main features I was going to let slide and do later, namely how to handle Battle Armor squads and C3 networks. The BA code will be easy, the hard part will be the C3 networks. I as a person know how to do the math to refigure BV for units in a C3 network, the sticking point is my difficulty in wrapping my brain around an efficient way of having the application do it. After these two feats of programming skill, I then get to work on the ability to mount external ordinance on Aerospace units, which I will complete before releasing any Aerospace entries.

I am also cleaning up the unit database for the first release. I will have all mechs and vehicles initially, then adding BA and Aerospace units as well. Roster Builder will have the feature of checking a server every now and then for updates to the database and the application itself.

A future feature will allow for you to include your own custom units and on your option, allow them to be shared with other Roster Builder users. This is still in the "rough parameters" stage and low priority to getting the other features coded.

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Okay everyone! I was going to hold off on releasing See Mark Paint until next year because I put a 2020 coptright tag on it, but you know what? I'm not a big publisher that has to plan months in advance for a book release. I can do it whenever I want, so I'm doing it NOW!

Also, the first version of the Roster Builder app is 99% ready. I have one bug (that I know of) to squash, then I'm doing a YouTube video that will be a help and tutorial video. This one is still a couple weeks out because I have to edit it.

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Several things here.

First of all, I have updated my Game Aids article with a few new (amazingly enough) game aids. Namely, a nice neoprene battlemat, some amazing status dice (from Canada, eh!) and a line-drawing laser pointer.

The biggest update of all is I made a desktop video of me performing a tutorial so I can clearly articulate what the Roster Builder is and does. Enjoy!

UPDATE: I took this video off-line because I made one of the production release.

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Multiple things here,

1) The development of Solaris Skunk Werks is in the hands of a new team and is now on GitHub. The link to the new SSW on the sidebar is updated.

2) Roster Builder development continues. I have several minor bugs and user interface issues to work out, but as of this moment, you can create/open a profile, then create organizations for the profile, add units to each organization, then build a roster and generate it to PDF. I still have the end of that roster code to write as while it is functional, it is not "user friendly" at the moment.

3) I have been buying multiple things to enhance my game play. As soon as the last item gets in from Canada (2-3 weeks) I will have a detailed "Product review" on all items.

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My "Brother-from-another-mother" Chris is our local Catalyist Demo Agent, and is worked like a dog by CGL during GenCon. He managed to slip this custom Banshee modeled and painted by Dave Fanjoy off the CSO table this year. This is the "Beat-Yo-Ass Banshee" piloted by Chris "Beatdown" Crews.

Beatdown Banshee

Chris even sent me a snapshot of it on the table:

Beatdown Banshee 2019 CSO tableBecause it obviously has a RAC-5 and an ER PPC, but no canon unit has that loadout, I decided to make my own.

Here is the Banshee BNC-4F. Introduced in 3086, it's very heat balanced, generating one heat on an Alpha Strike, it has 2 tons of ammo for a full 6 turns of maximum RAC fire. It has a slightly lighter armor load, but also has CASE and no XL engine so it doesn't die if there is an ammo explosion. It also has a Medium Pulse Laser in each arm and an ER Small Laser in the head. Since the club is actually an impromptu weapon, it's not part of the official loadout.

I made a record sheet and I am posting it here for you to copy and enjoy. Right-click and "Save As" to get it in full size.

bnc 4f.

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