2-12-2020 UPDATE: See the above post, but I thought I would update this punch list too. New accomplishments are highleted and crossed out.
I recently got a new job and had to spend two weeks in another town getting trained for my new job. I spent my time in the evening drinking and finishing the Battle Armor code (you can now select a squad size of 4, 5 or 6) and getting a serious chunk of code written to handle three C3 networks. This past weekend, I squashed the last bug for that.
I also discovered that my windows were too big, so I had to revamp sizes and layouts of multiple windows. I also upgraded the method on how to select your numbers (gunnery/pilot scores, BA squad size and C3 network).
This is the punch list that remains for version 1:
- Clean up Units to Organizations code (I fixed this Sunday night after writing the post)
- Update the Gunnery/Pilot BV multiplier (CGL changed it when I wasn't looking)
- Clean up the "Phone Home" code (the app will ping this website periodically to check for updates to the main database and application itself)
- Detail which units are part of which C3 networks in the printed paperwork.
The new features to be seen in version 2 are at least these:
- More units added to the main database
- Aircraft external ordinance
- (Possibly) up to 15 units in a roster. I now have the area to handle it, I just have to upgrade the code to count to 15 rather than 12
- The ability to add custom units to your roster and at your option, share them with the rest of the community (I'm still thinking on that last part)
Features WAY down the line:
- Full TO&E (you get to have a display that shows every unit in a particular slot in the Organization)
So there you have it. Keep tuned for updates!