My apologies, again I am working 60 hour weeks, fighting with my Ender 3, and more.

I am, however slowly working on See Mark Paint and Roster Builder. All that being said, I have to give you a fair warning, I am having to take a pause on posting. I mean, like not working on the website or content at all. The primary reason is this website is facing a forced shutdown. I'm running on an old version of PHP that will stop working soon. When I try to upgrade the PHP, it breaks the website. Add to that the CMS software itself has undergone a major revision that I must also upgrade to, with some of the modules I use not upgraded or I have to buy a whole new package. The look may change as well, as I may have to go to a new template. Hopefully not though.

So, all of my time normally allocated for even thinking about Battletech is now forcefully allocated for doing these upgrades. Fair warning, you might come here one day and find a static webpage. Rest assured I am diligently working on making it through these trials and tribulations.

See you on the other side.

 

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One word: OUCH.

I am slowly moving forward with Roster Builder 5, including its port to Linux/MacOS. With this version I am seriously looking at restructuring the primary database that has all of the data that I scrape from time-to-time off of the Master Unit List web page. Up until now, I had about 6,000 line items that whittled down for various reasons to 4,600 records. Well, I just scraped the MUL and it's now at over 8,000 records.

Well, SHIT.

What this means is I have to now recomb over the database, update the old records, verify the MUL record number didn't change, then I can start working on the new records. Combined with combining the CBT and AS databases, AND coding the changes, with everything else going on in my life, I'm going to say "4th Quarter 2022" as an attainable goal as to when you can see RB5.

If you just can't wait, you can hire me for a contract job and I'll take a leave of absence from my day job. That would let me work non-stop 40 hours a week, for which I would charge $50/hour, which is about what I'm getting from the day job, factoring in overtime and all that. I should get it done in 1-2 months working on it full time.

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I haven't posted in a while because I've been busy fighting my Ender 3. And documenting everything for See Mark Paint.

Here's my setup:

ender3

 

Here's my purchased and printed upgrades, with links:

The BLTouch is so I don't have to worry about bed leveling. The PEI spring steel plate was so I don't have to use tape or glue on the bed anymore. The upgraded bed springs was for... well, I was mucking around with the bed anyway, why not? Someone recommended them to me. The spiral wrap means I can group and hide all of the wires and tubes into a single group and not have to worry about layers of cable ties. The SD card reader makes inserting and removing the card easier, not only because it's a more comfortable size, but also easier access. I used to have to "scootch" the printer up to the table edge to get my fingers on the micro SD card. The extrusion mechanism upgrade was because the plastic extrusion mechanism broke.

The printable upgrades:

All this and more will be up in the 3d printing chapters in the next edition of See Mark Paint.

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I thought up a new game aid and posted an article on what it is and how to make them a little earlier. Head on over to Aerospace Movement Markers to see how to make them.

AeroMove4 sm

I also wanted to say that the Mac version of Roster Builder is moving along, slowly. I am putting a couple new features and bug fixes in, which will also appear in the next version for the Windows side of things as well. I use the same code for both platforms with an "which version is this again?" IF statement when there's differences.

Once this is out of the way (and I get my Ender 3 working properly) I'll start working on the next version of See Mark Paint..

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I use a plugin to my CMS software for this website to give "nice" URLs. Except this steaming pile of rinocerous turds won't do what I tell it to do. Which is, namely, DON'T MAKE URLS I DIDN'T TELL YOU TO MAKE!!!!! This stupid POS is scrambling my URLs like a Rubik's Cube.

I think I got shit straightened out, and it goes sideways again.

 

Just make it stop. Please.

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