These articles relate my experience on how to design, build and paint models.

Build Your Forces >>

Learn about Strategy, Tactics and what to read so you can become a better general.

Lead Your Forces >>

Various aids to improve your gaming experience.

Enhance Your Gameplay >>

A Memphis Mircobrew of locally developed campaigns and scenarios.

Quaff a pint with us! >>

On 6/26/16, I organized a Battletech battle. I asked for something to speed up play and possibly welcome new players. I asked each player to show up with two 10,000 point lists and a 20,000 point list. The first list was the players "most likely to play" list. The 20,000 point list was for the contingency of an odd number of players. If there were an odd number of players, one player would be chosen at random to use their big list. The second 10,000 point list was "just in case" a new player showed up or a player with no models also showed up. It turns out we needed the second lists.

We ended up with 6 players. Myself, Tony, Hunter and Pat were there with all of our units, then Greg (who had all his Battletech stuff stolen a while back) showed up and brought Wolf, who had never played before. Greg got my new player list, Wolf got Pat's new player list. It ended up being myself, Hunter and Wolf against Tony, Greg and Pat.

The Good Guys.

Hunters Forces My Forces Wolf's Forces
 hunters force  marks force  wolfs force

-Legacy (3/5)

-Viking (4/5)

-Dervish (4/5)

-Challenger MBT (4/5)

-Scimitar (4/5)

-Scimitar (4/5)

-Longbow LGB-12C (2/4)

-Marauder MAD-5S (3/4)

-Thunder THR-3L (4/5)

-Raven RVN-4L (3/4)

-Raven RVN-4L (3/4)

-Locust LCT-1S (4/5)

-Awesome AWS-9Q (2/4)

-Galahad GLH-2D (2/3)

-Bloodhound B1-HND (2/3)

-Venom SDR-9K (2/3)

 

The Bad Guys. ;-)

Tony's Forces Greg's Forces Pat's Forces
 tonys force  gregs force  pats force

-Hellstar (4/5)

-MadCat Mk 2 (4/5)

-Fire Falcon (4/5)

-Grendal (4/5)

-Atlas AS7-K (3/4)

-Archer ARC-9W (3/4)

-Dervish DV-8D (4/5)

-Centurion CN9-D5 (3/4)

-Goliath

-Longbow

-Fafnir

-Stinger

 

While I don't know what everyone elses strategy was, I included a Thunder for Arrow IV for fire support and two Ravens to "play TAG" for him. The Marauder and Longbow were my hammer and anvil, and the Locust was a point filler and harasser.

Here is the board with the forces set up:

starting setup

Turn 1 was like most Battletech games advancing into range while maneuvering for position.

end turn1

Turn 2 is where the beatdown commenced. Tony's Hellstar caught the fire from my Longbow, the Awesome, my Marauder and the "Bloodhound" (I accidentally switched the Bloodhound and Venom). The Hellstar had a +5 PSR from all of the Bizarro Love it received. It was violently violated and received enough damage that it was put into forced withdrawal. That must be some kind of record, an assault mech going into FW on turn 2. Anyways, Tony returned the favor with the Hellstar and the Mad Cat focusing on my Longbow. While not heavily damaged, the Longbow stepped in a gopher hole while getting hit which caused him to fail his PSR and he went down.

The Thunder launched a guided missile on turn 1 when it's target (one of Pat's Mechs that I can't identify) was over 17 hexes away. The range closed to under 17 on turn 2 and a second Arrow IV was sent flying on direct fire. With a Raven sneaking up the middle against the butte to protect it from some of the opposing fire. At medium range, a 3/4 pilot and reasonable modifiers, the Raven pilot must have been drunk, because he missed with his TAG and the two Arrow IV missiles were lost to the Ether. The good news is all of the fire directed at that Raven missed entirely. He must have had some Drunk Monkey moves.

end turn2The Hellstar getting some love:

t2 hellstar down

Wolf's lone Galahad (with two Gauss Riles) is trying to hold off six other mechs by itself. I don't consider the Locust as more than an annoyance. The Galahad managed to put down Greg's Centurion with a crit to an ammo bin:

t2 dead centurionOne of the more exciting Turn 2's I've seen.

end turn2

In Turn 3, Greg advanced his Atlas up against the hill and was set upon by the Bloodhound and Venom (both returned to their 'normal form'), the Marauder and the Awesome. Despite the partial cover, he took enough damage (including a hit to the head) that he lost his PSR. The Raven chased after the retreating Hellstar, however his .34 BAC prevented him from actually hitting anything of consequence.

Tony's Fire Falcon did a Leroy Jenkins around the corner past the Galahad, only to come toe-to-toe with Hunter's Legacy and face-to-face with the Thunder and his BIG HONKING ARROW IV!!!. While he survived, the Fire Falcon pilot decided discretion was the better part of valor and did his best "feet don't fail me now!!!" impression and in later turns got out of there.

end turn3

In turn 4, the most notable shot in the game happened. Pat's Goliath strode in sight of the Longbow, which let loose with 2 LRM-20's and 2 LRM-15's, hitting with one 20 and one 15, doing a total of 21 points of damage. The four groups of five were no problem, being this was the first time in the game the Goliath had come under fire.

For the last, single point, I rolled a 2 for the location: Center Torso Critical. To see if/how many crits I caused, I rolled again, getting a 12. Three crits! I then rolled an Engine, a Gyro and a Machine Gun. Enough to put the Goliath into Forced Withdrawal.

In other parts of the board, Hunter's Challenger takes aim on the Fire Falcon, dropping him in his tracks, right before succumbing to a fulisade of fire from several enemy units. The Bloodhound goes down after getting shot in the back by the Mad Cat. The Atlas decides to stay down under cover of the hill, and opens up on the Raven that had come all the way around from the extreme right flank to try and kick the Atlas, killing the poor Raven.

The Thunder manages to fire an Arrow IV in direct fire into Pat's big Mech, irking it. Tony's Grendal jumps on top of a building, screaming "HIT ME!" to all of the local multitude of enemy mechs, who do their best to oblige him..

In other (and not unexpected news) Lushy McLush (the drunk Raven pilot) continues to pursue the retreating Hellstar, missing at a range of 1 and failing his PSR when he tries to kick him. He's going into rehab after this battle.

It was at this point we called the battle. For the Good guys, the dead consisted of the Challenger, Bloodhound, and Raven. The other side had two dead (Centurion and Fire Falcon) and assault mechs (Goliath and Hellstar) in forced withdrawal.

In the tale of the tape, this was very, very close. Unit wise it was 1 assault armor dead, 1 medium and one light mech dead versus 1 light and 1 medium dead and two assaults in forced withdrawal. Points wise, it was 156 points diference (5413 for good guys, 5217 bad guys) which out of the 30,000 points on each side, that worked out to a 0.0052% margin. If my shaving razor had that kind of tolerance I wouldn't nick myself as often.

Battle Reports

I welcome Philip back to Battletech from a 10 year
Get the Centurion!
We tried out a new scenario.
The long way
Okay, I met Don Saturday at gaming at Comic Cellar.
War At Sea
On 6/26/16, I organized a Battletech battle. I asked for something to speed up play and possibly welcome new players.
Close enough to shave with
Ernie and I showed up at Mid-South Hobbies today to kick off the Brush War Campaign, and have a pick-up game to get back into the Battletech mood.
Fall down, go BOOM
"It seemed like the thing to do at the time..."
We are the Dead
I just had my first battle of this Brush War Campaign. I thought I was in a pretty good position.
Whack-A-Mech
Today's Lesson: If you're going to try some new tactics, study them before the battle. Don't wing new tactics on the fly.
A 'Wild Hair' Batrep

Ouchies YouTube Batreps

#88 I don't like Change…

Nothing like the first time again...
#88 I don't like Change…

#87 No Refunds

The Prodigy would be proud of the Dervish, Quickcell not so much.
#87 No Refunds

#86 Lake Front Property III

100% legit all the way.
#86 Lake Front Property III

#84 Lake Front Property

Defiler and I assault a quaint vacation home.
#84 Lake Front Property

#80 Jacques! Start the engine!!!

It's not exactly 2v1. More like 2vRUN!
#80 Jacques! Start the engine!!!

#79 When in doubt...

Who needs ranged combat in the 31st millennium? I'm not *trying* to club baby seals I swear.
#79 When in doubt...

#78 Clan GETSUM

Gotta go! Go! GOOO!
#78 Clan GETSUM

#77 Rock 'Em Sock 'Em

We needed a micrometer to determine the winner in this match.
#77 Rock 'Em Sock 'Em

#76 Jade Falcon vs Society Aid Division

TRAITOR AND SWINE! Our uneasy truce on Akuts falls apart as a shady ally does what this band of allies do best.
#76 Jade Falcon vs Society Aid Division

#75 Jade Falcon vs Knights

#75 Jade Falcon vs Knights

#74 Jade Falcon vs. T-Rex Society

In this engagement I sorta over compensate and sell a little bit of my soul to make a point on a world of little value- fighting my ally.
#74 Jade Falcon vs. T-Rex Society

#73 Jade Falcon vs. KWSN

Campaign #2 (2015) continues! Engagement 1, Turn 4. The Jade Falcon Expeditionary, repels a blind raid of their campaign staging area.
#73 Jade Falcon vs. KWSN

#72 Jade Falcon vs. Society Aid Division

Campaign #2 (2015) continues! Engagement 3, Turn 3. The Jade Falcon Expeditionary, Beta Cluster, takes on the SAD 101st Unit for the southern continent of Akuts.
#72 Jade Falcon vs. Society Aid Division

#71 Jade Falcon vs. Davion 109th RCT

Campaign #2 (2015) continues! Engagement 2, Turn 2. The Jade Falcon Expeditionary, Alpha Cluster, takes on the 268th Thunderers from the Davion 109th on Panjang in a brushing conflict.
#71 Jade Falcon vs. Davion 109th RCT

#70 Jade Falcon vs. KWSN

A new campaign! The Jade Falcon Expeditionary opens up an LZ on a hostile world. It was supposed to be a milk run, not an ambush. Will they succeed?
#70 Jade Falcon vs. KWSN

#66 Fusiliers vs. TRC

The last round of the brush war campaign, we fight on the loosely populated Panjang against the scummy TRC.
#66 Fusiliers vs. TRC

#65 Fusiliers vs. BLNR

The BLNR have committed their forces to the siege of Carnot while far flung warlords pick off their less defended territories. This is the game that will make or break both them and the Fusiliers.
#65 Fusiliers vs. BLNR

#64 Fusiliers vs. TRC

Interception of the tide of landings over Carnot!
#64 Fusiliers vs. TRC

#63 WoB vs. Mercs

Round 3 Tourney Game at Midsouth Hobbies (9/27/14)
#63 WoB vs. Mercs

#62 WoB vs. Taurian

Round 2 Tourney Game at Midsouth Hobbies (9/27/14)
#62 WoB vs. Taurian

#61 WoB vs. Clan

Round 1 Tourney Game at Midsouth Hobbies (9/27/14)
#61 WoB vs. Clan

#60 Coalition vs. WoB

The air above gets hot as the battlefield gets contested in this Battletech game.
#60 Coalition vs. WoB

#59 Coalition vs. WoB

In this batrep I give the wrong name to everything proxied.
#59 Coalition vs. WoB

#58 Coalition vs. WoB

Boot up the C3i, it's time to buy some time.
#58 Coalition vs. WoB

#57 WoB vs. Coalition (Shiloh 5)

The Word of Blake Shiloh campaign comes to a close as a data breach forces this skirmish to be the last.
#57 WoB vs. Coalition (Shiloh 5)

#53 Cappellan vs. Taurian

DUST OFF THE FUSION REACTOR. Battletech 10k bv2 vs. 10k bv2; Inner Sphere theme.
#53 Cappellan vs. Taurian

#52 A&A WaS US vs. IJN Rematch

We play Axis and Allies War at Sea because the viewers requested it and we would of played it on our own anyway (protip: because it's fun).
#52 A&A WaS US vs. IJN Rematch

#33 Battletech!

Same as the last one, just less "Copyright-y". Riots abound and the HPG grid has gone off line. Is something afoot?
#33 Battletech!

#32 Solaris Death Match

We try a slightly different narration style and game altogether.
#32 Solaris Death Match

#31 WoB vs. Coalition (Shiloh 3&4)

Round 3&4 (out of 5) of Operation Scour follows into double jeopardy as the Word of Blake struggles against the Coalition forces.
#31 WoB vs. Coalition (Shiloh 3&4)

#30 WoB vs. Coalition (Shiloh 2)

Round 2 of Operation Scour continues as the WoB reel from the LZ and setup a hasty blocking formation.
#30 WoB vs. Coalition (Shiloh 2)

#29 WoB vs. Clan (Shiloh 1)

Operation Scour kicks off during the invasion of the WoB held planet of Shiloh in this 30k bv2 opening scenario. I like big games because the odds of the things that make battletech awesome are mediated by the sheer volume of things going on.
#29 WoB vs. Clan (Shiloh 1)

#28 WoB vs. Clan

Clan takes on the Word of Blake in Hasty Escalation... again. 5000pts
#28 WoB vs. Clan

#27 WoB vs. Clan

Clan takes on the Word of Blake in Hasty Escalation. 5000pts
#27 WoB vs. Clan

#26 WoB vs. Capellan Confederation

Capellans takes on the Word of Blake in a meeting engagement. 5000pts.
#26 WoB vs. Capellan Confederation

#25 WoB vs. Clan

Word Of Blake takes on the Clans in a meeting engagement. 5000pts.
#25 WoB vs. Clan

#21 Clan vs. Inner Sphere

Battletech BattleReport. 10k pts/side, 'Meeting Engament'. IS vs. Clan.
#21 Clan vs. Inner Sphere

#20 Domination

Battletech BattleReport. 30k pts/side, 'Domination'. BluFor vs. RedFor
#20 Domination

#19 Domination

Battletech BattleReport. 20,000pts, 'Domination'. Clan Jade Falcon Vs. Clan Chromium Pigeon/Taurian
#19 Domination

#17 Domination

The endangered Jade Dodo's breeding grounds are threatened by hungry periphery raiders. Will the Jade Falcon clan push them back or will a new bird enter the fried food arena in this play test of a "Flames of War" inspired scenario?
#17 Domination

#16 Group W vs. Comstar

Battletech Battle Report: Comstar and Group W go in the final "final" round. As Comstar finds themselves entering a quagmire they are unwilling to support, they make it one for Group W as well before dis-involving altogether.
#16 Group W vs. Comstar

#10 A&A WaS US vs. IJN

I get my feet wet in a naval game. Then feel bad about it. Axis & Allies: War at Sea Battle Report. Japanese Vs. Americans at 300pts.
#10 A&A WaS US vs. IJN

#7 Sorta Batrep

When life hands you lemons… Somewhere between getting to turn 3 after 5 hours, multiple equipment failures and a family emergency, this batrep wasn't meant to be done.
#7 Sorta Batrep

#6 Group W vs. Comstar Fight 3

Comstar and Group W go in the final round in a best of 3- and I find myself biting off more than I can chew.
#6 Group W vs. Comstar Fight 3

#5 Group W vs. Comstar Fight 2

Revengence! Tanks and mechs meet again in the hilly country land as Comstar pursues the Group W mercenaries into the rural areas.
#5 Group W vs. Comstar Fight 2

#4 Group W vs. Comstar Fight 1

Mercenary Vs. Comstar, Mech's Vs. Tanks, Long Distance charges vs... stacked dice? We got it all in this batrep.
#4 Group W vs. Comstar Fight 1

#3 Group W vs. Jade Falcon

In this battle report, Group W is tasked with probing the clan defensive line. Will they gather the recon data without incident or will clan Jade Falcon gather their salvage? Find out!
#3 Group W vs. Jade Falcon

#2 Jade Falcon vs Marik/Kurita

Will the Clan's let the the lostech hardened candy shell technology fall to Innersphere hands? Find out!
#2 Jade Falcon vs Marik/Kurita

#1 Lyran/JF vs. Pirates/Mercs

Proof of concept time lapse shoot of a 20k/side BV meeting engagement.
#1 Lyran/JF vs. Pirates/Mercs

All material this website © 2012-2017 The Battletech Zone. Any pictures,
descriptions and opinions unless otherwise noted are those of the site's owner.
Permission to quote or copy sections is allowed if attribution is given
and linked back to this website.